REDSEC
AMERICAS

Amigos do Odemar

Games
28
Cups
0
Trophies
0
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Redline · AmericasBreakdown →
#49 306 ptsWorld #107 of 216 · no move
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #36 for 1 snapshot Top of the region
300 309 318 327 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 327 pts 2026-10-10 — #37, 320 pts 2026-10-10 — #37, 315 pts 2026-10-10 — #37, 308 pts 2026-10-10 — #37, 308 pts 2026-10-10 — #37, 308 pts 2026-10-10 — #37, 308 pts 2026-10-10 — #37, 308 pts 2026-10-10 — #37, 308 pts 2026-10-10 — #37, 308 pts 2026-10-10 — #37, 308 pts 2026-10-10 — #37, 308 pts 2026-10-10 — #37, 308 pts 2026-10-10 — #37, 308 pts 2026-10-10 — #37, 308 pts 2026-10-10 — #37, 308 pts 2026-10-10 — #37, 311 pts 2026-10-10 — #36, 317 pts 2026-10-10 — #37, 320 pts 2026-10-10 — #41, 311 pts 2026-10-10 — #43, 305 pts 2026-10-10 — #45, 300 pts 2026-10-10 — #45, 308 pts 2026-10-10 — #45, 310 pts 2026-10-10 — #45, 312 pts 2026-10-10 — #45, 312 pts 2026-10-10 — #45, 312 pts 2026-10-10 — #42, 324 pts 2026-10-10 — #41, 324 pts 2026-10-10 — #41, 324 pts 2026-10-10 — #41, 324 pts 2026-10-10 — #43, 321 pts 2026-10-10 — #43, 321 pts 2026-10-11 — #45, 303 pts 2026-10-11 — #45, 306 pts 2026-10-11 — #48, 306 pts 2026-10-11 — #49, 306 pts 2026-10-11 — #49, 306 pts 2026-10-11 — #49, 306 pts 2026-10-11 — #49, 306 pts 2026-10-11 — #49, 306 pts 2026-10-11 — #49, 306 pts 2026-10-12 — #49, 306 pts
2026-10-102026-10-12

Redline breakdown for Amigos do Odemar on 2026-10-12

AM #49 · 306 points

Lineup: Fabianow_Tripa · HgR_HRM · Rusticow · lucasbrian23 · maraconha · zOio

Published
#49
306 pts
Rating
0.1020
306 pts recomputed
Depth
×1.000
AMERICAS
Counting
28
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.1020 × 1.000 × 3000 = 306

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-10 Cash Cup #4 Round 1 · Lobby 3 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 10 / 22 8 0.123 +0.12 0.131 3.6 14.2
2026-10-10 Cash Cup #4 Round 1 · Lobby 3 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 15 / 23 3 0.064 +0.07 0.067 3.6 7.3
2026-10-10 Cash Cup #4 Round 1 · Lobby 3 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 5 / 23 0 0.073 +0.07 0.076 3.6 8.3
2026-10-10 Cash Cup #4 Round 1 · Lobby 3 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 16 / 23 5 0.082 +0.07 0.086 3.6 9.3
2026-10-10 Cash Cup #4 Round 2 · Lobby 6 · G1 T2 ×0.50 0.985 1.00 1.125 0.554 4 / 23 2 0.109 +0.72 0.162 4.1 19.9
2026-10-10 Cash Cup #4 Round 2 · Lobby 6 · G2 T2 ×0.50 0.985 1.00 1.125 0.554 14 / 24 2 0.053 +0.79 0.094 4.1 11.5
2026-10-10 Cash Cup #4 Round 2 · Lobby 6 · G3 T2 ×0.50 0.985 1.00 1.125 0.554 23 / 23 5 0.045 +0.81 0.085 4.1 10.4
2026-10-10 Cash Cup #4 Round 2 · Lobby 6 · G4 T2 ×0.50 0.985 1.00 1.125 0.554 21 / 23 0 0.000 +0.81 0.000 4.1 0.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 8 / 23 2 0.064 +0.17 0.072 3.4 7.4
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 17 / 21 0 0.039 +0.26 0.048 3.4 5.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 3 / 21 10 0.235 +0.26 0.258 3.4 26.6
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 5 / 21 1 0.088 +0.26 0.103 3.4 10.6
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 22 / 24 2 0.018 +0.40 0.026 3.9 3.1
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 5 / 24 17 0.219 +0.40 0.255 3.9 29.6
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 11 / 24 5 0.088 +0.40 0.112 3.9 13.0
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 19 / 23 1 0.009 +0.43 0.015 3.9 1.7
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 13 / 22 0 0.038 +0.34 0.050 3.3 4.9
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 12 / 19 6 0.117 +0.51 0.154 3.3 15.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 10 / 18 1 0.067 +0.54 0.096 3.3 9.4
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 7 / 19 8 0.160 +0.49 0.200 3.3 19.5
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G1 T2 ×0.50 0.884 1.00 1.125 0.497 19 / 24 0 0.000 +0.72 0.000 3.7 0.0
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G2 T2 ×0.50 0.884 1.00 1.125 0.497 17 / 24 0 0.035 +0.72 0.064 3.7 7.0
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G3 T2 ×0.50 0.884 1.00 1.125 0.497 15 / 24 9 0.114 +0.72 0.168 3.7 18.5
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G4 T2 ×0.50 0.884 1.00 1.125 0.497 6 / 23 1 0.073 +0.75 0.119 3.7 13.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G1 T2 ×0.50 0.838 1.00 1.000 0.419 8 / 24 7 0.105 +0.32 0.126 3.1 11.7
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G2 T2 ×0.50 0.838 1.00 1.000 0.419 22 / 23 1 0.009 +0.37 0.014 3.1 1.3
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G3 T2 ×0.50 0.838 1.00 1.000 0.419 4 / 22 3 0.123 +0.39 0.150 3.1 13.9
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G4 T2 ×0.50 0.838 1.00 1.000 0.419 9 / 22 8 0.123 +0.39 0.150 3.1 13.9
Total 13.583 100.0 306

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0925. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 13.583.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.