RosterSorted by RSR · career
Redline over time
60 snapshots · peak #37 for 7 snapshots
Top of the region
2026-10-102026-10-12
2026-10-102026-10-12
Redline breakdown for BattleFriends on 2026-10-12
AP #38 · 110 pointsLineup: AndrewTopGun · NOBLEINFINITUS · Neikolov · professorchaos
Published
#38
110 pts
Rating
0.0603
111 pts recomputed
Depth
×0.612
APAC
Counting
15
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0603 × 0.612 × 3000 = 111
We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-10-10 | Cash Cup #4 Round 1 · Lobby 1 · G1 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 17 / 22 | 0 | 0.038 | +0.12 | 0.042 | 7.2 | 5.5 |
| 2026-10-10 | Cash Cup #4 Round 1 · Lobby 1 · G2 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 14 / 23 | 0 | 0.036 | +0.09 | 0.039 | 7.2 | 5.2 |
| 2026-10-10 | Cash Cup #4 Round 1 · Lobby 1 · G3 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 8 / 22 | 1 | 0.057 | +0.10 | 0.061 | 7.2 | 8.0 |
| 2026-10-10 | Cash Cup #4 Round 1 · Lobby 1 · G4 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 12 / 22 | 2 | 0.066 | +0.10 | 0.070 | 7.2 | 9.4 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G1 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 22 / 22 | 0 | 0.000 | +0.14 | 0.000 | 6.8 | 0.0 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G2 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 9 / 21 | 0 | 0.049 | +0.19 | 0.056 | 6.8 | 7.1 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 1 · G4 | T2 ×0.50 | 0.933 | 1.00 | 1.000 | 0.467 | 16 / 20 | 0 | 0.041 | +0.23 | 0.049 | 6.8 | 6.2 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G1 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 14 / 22 | 0 | 0.038 | +0.12 | 0.042 | 6.5 | 5.0 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G2 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 5 / 22 | 0 | 0.075 | +0.12 | 0.082 | 6.5 | 9.7 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G3 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 4 / 21 | 0 | 0.098 | +0.16 | 0.107 | 6.5 | 12.8 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 2 · G4 | T2 ×0.50 | 0.884 | 1.00 | 1.000 | 0.442 | 3 / 21 | 0 | 0.137 | +0.16 | 0.148 | 6.5 | 17.7 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G1 | T2 ×0.50 | 0.838 | 1.00 | 1.000 | 0.419 | 17 / 22 | 0 | 0.038 | -0.02 | 0.037 | 6.1 | 4.2 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G2 | T2 ×0.50 | 0.838 | 1.00 | 1.000 | 0.419 | 14 / 22 | 0 | 0.038 | -0.02 | 0.037 | 6.1 | 4.2 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G3 | T2 ×0.50 | 0.838 | 1.00 | 1.000 | 0.419 | 5 / 22 | 2 | 0.094 | -0.02 | 0.093 | 6.1 | 10.5 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G4 | T2 ×0.50 | 0.838 | 1.00 | 1.000 | 0.419 | 9 / 22 | 0 | 0.047 | -0.02 | 0.046 | 6.1 | 5.2 |
| Total | 6.812 | 100.0 | 111 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0949. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 6.812.
- Points: % × credited × 0.612 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.