REDSEC
APAC

BB

Games
22
Cups
0
Trophies
0
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Redline · APACBreakdown →
#35 125 ptsWorld #200 of 216 · no move
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #33 for 3 snapshots Top of the region
125 134 143 152 2026-10-10 — #34, 145 pts 2026-10-10 — #33, 152 pts 2026-10-10 — #33, 148 pts 2026-10-10 — #33, 152 pts 2026-10-10 — #34, 140 pts 2026-10-10 — #35, 134 pts 2026-10-10 — #35, 138 pts 2026-10-10 — #35, 138 pts 2026-10-10 — #35, 138 pts 2026-10-10 — #35, 138 pts 2026-10-10 — #35, 138 pts 2026-10-10 — #35, 138 pts 2026-10-10 — #35, 138 pts 2026-10-10 — #35, 138 pts 2026-10-10 — #35, 138 pts 2026-10-10 — #35, 138 pts 2026-10-10 — #35, 138 pts 2026-10-10 — #35, 138 pts 2026-10-10 — #35, 135 pts 2026-10-10 — #35, 132 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 130 pts 2026-10-10 — #35, 125 pts 2026-10-10 — #35, 125 pts 2026-10-10 — #35, 125 pts 2026-10-10 — #35, 125 pts 2026-10-10 — #35, 125 pts 2026-10-10 — #35, 125 pts 2026-10-10 — #35, 125 pts 2026-10-10 — #35, 125 pts 2026-10-10 — #35, 125 pts 2026-10-11 — #35, 125 pts 2026-10-11 — #35, 125 pts 2026-10-11 — #35, 125 pts 2026-10-11 — #35, 125 pts 2026-10-11 — #35, 125 pts 2026-10-11 — #35, 125 pts 2026-10-11 — #35, 125 pts 2026-10-11 — #35, 125 pts 2026-10-11 — #35, 125 pts 2026-10-12 — #35, 125 pts
2026-10-102026-10-12

Redline breakdown for BB on 2026-10-12

AP #35 · 125 points

Lineup: FuryOne · KDBB · MCBB · Samboosting · star-lyb · yuxiaoyx

Published
#35
125 pts
Rating
0.0679
125 pts recomputed
Depth
×0.612
APAC
Counting
22
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0679 × 0.612 × 3000 = 125

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G1 T2 ×0.50 0.985 1.00 1.500 0.739 23 / 24 4 0.035 +0.63 0.060 6.3 6.9
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G2 T2 ×0.50 0.985 1.00 1.500 0.739 15 / 24 3 0.061 +0.63 0.096 6.3 11.1
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G3 T2 ×0.50 0.985 1.00 1.500 0.739 22 / 24 0 0.000 +0.63 0.000 6.3 0.0
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G4 T2 ×0.50 0.985 1.00 1.500 0.739 24 / 24 1 0.009 +0.63 0.019 6.3 2.2
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G5 T2 ×0.50 0.985 1.00 1.500 0.739 16 / 24 3 0.061 +0.63 0.096 6.3 11.1
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G6 T2 ×0.50 0.985 1.00 1.500 0.739 15 / 24 1 0.044 +0.63 0.072 6.3 8.3
2026-10-10 Cash Cup #4 Round 1 · Lobby 1 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 20 / 22 5 0.047 +0.12 0.052 4.2 4.0
2026-10-10 Cash Cup #4 Round 1 · Lobby 1 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 6 / 23 9 0.145 +0.08 0.151 4.2 11.7
2026-10-10 Cash Cup #4 Round 1 · Lobby 1 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 5 / 22 10 0.170 +0.09 0.177 4.2 13.7
2026-10-10 Cash Cup #4 Round 1 · Lobby 1 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 7 / 22 5 0.113 +0.09 0.119 4.2 9.2
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 18 / 21 0 0.000 +0.28 0.000 4.0 0.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 20 / 20 0 0.000 +0.34 0.000 4.0 0.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 6 / 20 0 0.071 +0.34 0.089 4.0 6.5
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 20 / 20 0 0.000 +0.34 0.000 4.0 0.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 15 / 23 7 0.100 +0.19 0.112 3.8 7.7
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 16 / 22 4 0.075 +0.23 0.088 3.8 6.1
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 21 / 22 5 0.047 +0.23 0.056 3.8 3.9
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 18 / 21 8 0.078 +0.27 0.093 3.8 6.5
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G1 T2 ×0.50 0.838 1.00 1.000 0.419 7 / 22 7 0.132 -0.03 0.130 3.6 8.6
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G2 T2 ×0.50 0.838 1.00 1.000 0.419 22 / 22 0 0.000 -0.03 0.000 3.6 0.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G3 T2 ×0.50 0.838 1.00 1.000 0.419 13 / 22 5 0.085 -0.03 0.083 3.6 5.5
2026-09-19 Cash Cup #1 Round 1 · Lobby 1 · G4 T2 ×0.50 0.838 1.00 1.000 0.419 21 / 22 3 0.028 -0.03 0.028 3.6 1.8
Total 11.710 100.0 125

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0949. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 11.710.
  • Points: % × credited × 0.612 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.