RosterSorted by RSR · career
Redline over time
60 snapshots · peak #23 for 2 snapshots
Top of the region
2026-10-102026-10-12
2026-10-102026-10-12
Redline breakdown for BehindTheMusgo on 2026-10-12
EU #26 · 451 pointsLineup: MAANJOPA · RipLizz
Published
#26
451 pts
Rating
0.1563
451 pts recomputed
Depth
×0.963
EMEA
Counting
12
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.1563 × 0.963 × 3000 = 451
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-09-19 | Cash Cup #1 Finals · Lobby 7 · G1 | T2 ×0.50 | 0.838 | 0.50 | 1.500 | 0.314 | 24 / 24 | 0 | 0.000 | +0.95 | 0.000 | 10.3 | 0.0 |
| 2026-09-19 | Cash Cup #1 Finals · Lobby 7 · G2 | T2 ×0.50 | 0.838 | 0.50 | 1.500 | 0.314 | 14 / 24 | 11 | 0.132 | +0.95 | 0.213 | 10.3 | 63.7 |
| 2026-09-19 | Cash Cup #1 Finals · Lobby 7 · G3 | T2 ×0.50 | 0.838 | 0.50 | 1.500 | 0.314 | 22 / 22 | 0 | 0.000 | +1.00 | 0.000 | 10.3 | 0.0 |
| 2026-09-19 | Cash Cup #1 Finals · Lobby 7 · G4 | T2 ×0.50 | 0.838 | 0.50 | 1.500 | 0.314 | 22 / 22 | 2 | 0.019 | +1.00 | 0.051 | 10.3 | 15.2 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G1 | T2 ×0.50 | 0.838 | 0.50 | 1.000 | 0.209 | 2 / 23 | 25 | 0.382 | +0.06 | 0.388 | 6.9 | 77.2 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G2 | T2 ×0.50 | 0.838 | 0.50 | 1.000 | 0.209 | 22 / 24 | 7 | 0.061 | +0.05 | 0.064 | 6.9 | 12.7 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G3 | T2 ×0.50 | 0.838 | 0.50 | 1.000 | 0.209 | 4 / 23 | 21 | 0.282 | +0.09 | 0.290 | 6.9 | 57.7 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 4 · G4 | T2 ×0.50 | 0.838 | 0.50 | 1.000 | 0.209 | 3 / 23 | 15 | 0.264 | +0.09 | 0.272 | 6.9 | 54.1 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G1 | T2 ×0.50 | 0.838 | 0.50 | 1.125 | 0.236 | 12 / 21 | 6 | 0.108 | +0.57 | 0.148 | 7.8 | 33.2 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G2 | T2 ×0.50 | 0.838 | 0.50 | 1.125 | 0.236 | 10 / 21 | 15 | 0.196 | +0.57 | 0.248 | 7.8 | 55.5 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G3 | T2 ×0.50 | 0.838 | 0.50 | 1.125 | 0.236 | 10 / 21 | 8 | 0.127 | +0.57 | 0.171 | 7.8 | 38.4 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G4 | T2 ×0.50 | 0.838 | 0.50 | 1.125 | 0.236 | 8 / 21 | 10 | 0.147 | +0.58 | 0.195 | 7.8 | 43.6 |
| Total | 3.037 | 100.0 | 451 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0951. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 3.037.
- Points: % × credited × 0.963 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.