REDSEC
APAC

BROTHERS

Games
28
Cups
0
Trophies
0
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Redline · APACBreakdown →
#33 143 ptsWorld #190 of 216 · no move
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #22 for 1 snapshot Top of the region
143 165 187 209 2026-10-10 — #22, 209 pts 2026-10-10 — #23, 205 pts 2026-10-10 — #28, 190 pts 2026-10-10 — #30, 180 pts 2026-10-10 — #32, 170 pts 2026-10-10 — #32, 168 pts 2026-10-10 — #32, 160 pts 2026-10-10 — #33, 158 pts 2026-10-10 — #33, 158 pts 2026-10-10 — #33, 158 pts 2026-10-10 — #33, 158 pts 2026-10-10 — #33, 158 pts 2026-10-10 — #33, 158 pts 2026-10-10 — #33, 158 pts 2026-10-10 — #33, 158 pts 2026-10-10 — #33, 158 pts 2026-10-10 — #33, 158 pts 2026-10-10 — #33, 158 pts 2026-10-10 — #33, 155 pts 2026-10-10 — #33, 152 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 149 pts 2026-10-10 — #33, 143 pts 2026-10-10 — #33, 143 pts 2026-10-10 — #33, 143 pts 2026-10-10 — #33, 143 pts 2026-10-10 — #33, 143 pts 2026-10-10 — #33, 143 pts 2026-10-10 — #33, 143 pts 2026-10-10 — #33, 143 pts 2026-10-10 — #33, 143 pts 2026-10-11 — #33, 143 pts 2026-10-11 — #33, 143 pts 2026-10-11 — #33, 143 pts 2026-10-11 — #33, 143 pts 2026-10-11 — #33, 143 pts 2026-10-11 — #33, 143 pts 2026-10-11 — #33, 143 pts 2026-10-11 — #33, 143 pts 2026-10-11 — #33, 143 pts 2026-10-12 — #33, 143 pts
2026-10-102026-10-12

Redline breakdown for BROTHERS on 2026-10-12

AP #33 · 143 points

Lineup: KOXN-SB · TimC4 · Umbrella · YummY_51 · iMac

Published
#33
143 pts
Rating
0.0781
143 pts recomputed
Depth
×0.612
APAC
Counting
28
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0781 × 0.612 × 3000 = 143

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G1 T2 ×0.50 0.985 1.00 1.500 0.739 21 / 24 0 0.000 +0.63 0.000 4.6 0.0
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G2 T2 ×0.50 0.985 1.00 1.500 0.739 23 / 24 0 0.000 +0.63 0.000 4.6 0.0
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G3 T2 ×0.50 0.985 1.00 1.500 0.739 21 / 24 0 0.000 +0.63 0.000 4.6 0.0
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G4 T2 ×0.50 0.985 1.00 1.500 0.739 14 / 24 0 0.035 +0.63 0.059 4.6 5.1
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G5 T2 ×0.50 0.985 1.00 1.500 0.739 22 / 24 0 0.000 +0.63 0.000 4.6 0.0
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G6 T2 ×0.50 0.985 1.00 1.500 0.739 17 / 24 1 0.044 +0.63 0.072 4.6 6.1
2026-10-10 Cash Cup #4 Round 1 · Lobby 1 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 3 / 22 3 0.160 +0.12 0.169 3.1 9.6
2026-10-10 Cash Cup #4 Round 1 · Lobby 1 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 21 / 23 7 0.064 +0.08 0.067 3.1 3.8
2026-10-10 Cash Cup #4 Round 1 · Lobby 1 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 7 / 22 17 0.226 +0.09 0.234 3.1 13.3
2026-10-10 Cash Cup #4 Round 1 · Lobby 1 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 18 / 22 3 0.028 +0.09 0.031 3.1 1.7
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G1 T2 ×0.50 0.933 1.00 1.500 0.700 6 / 24 4 0.096 +0.67 0.142 4.4 11.5
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G2 T2 ×0.50 0.933 1.00 1.500 0.700 16 / 24 2 0.053 +0.67 0.086 4.4 6.9
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G3 T2 ×0.50 0.933 1.00 1.500 0.700 15 / 23 5 0.082 +0.69 0.126 4.4 10.2
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G4 T2 ×0.50 0.933 1.00 1.500 0.700 13 / 23 2 0.055 +0.69 0.090 4.4 7.3
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G5 T2 ×0.50 0.933 1.00 1.500 0.700 21 / 23 0 0.000 +0.69 0.000 4.4 0.0
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G6 T2 ×0.50 0.933 1.00 1.500 0.700 13 / 23 5 0.082 +0.69 0.126 4.4 10.2
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 9 / 22 9 0.132 +0.14 0.141 2.9 7.6
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 8 / 21 4 0.088 +0.18 0.098 2.9 5.3
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 4 / 19 2 0.128 +0.25 0.145 2.9 7.8
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 11 / 20 1 0.061 +0.22 0.071 2.9 3.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 12 / 22 1 0.057 +0.12 0.061 2.8 3.1
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 11 / 22 1 0.057 +0.12 0.061 2.8 3.1
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 12 / 21 5 0.098 +0.15 0.107 2.8 5.4
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 17 / 21 3 0.069 +0.15 0.076 2.8 3.9
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G1 T2 ×0.50 0.838 1.00 1.000 0.419 19 / 24 9 0.079 +0.18 0.088 2.6 4.3
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G2 T2 ×0.50 0.838 1.00 1.000 0.419 11 / 22 5 0.094 +0.24 0.108 2.6 5.2
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G3 T2 ×0.50 0.838 1.00 1.000 0.419 7 / 21 1 0.078 +0.28 0.094 2.6 4.5
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G4 T2 ×0.50 0.838 1.00 1.000 0.419 17 / 21 2 0.059 +0.28 0.072 2.6 3.5
Total 15.909 100.0 143

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0949. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 15.909.
  • Points: % × credited × 0.612 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.