REDSEC
AMERICAS

Dbd New York

Games
16
Cups
0
Trophies
0
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Redline · AmericasBreakdown →
#63 228 ptsWorld #142 of 216 · no move
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #52 for 35 snapshots Top of the region
214 219 223 228 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 228 pts 2026-10-10 — #52, 223 pts 2026-10-10 — #52, 219 pts 2026-10-10 — #52, 215 pts 2026-10-10 — #52, 215 pts 2026-10-10 — #52, 215 pts 2026-10-10 — #52, 215 pts 2026-10-10 — #52, 215 pts 2026-10-10 — #52, 215 pts 2026-10-10 — #52, 215 pts 2026-10-10 — #52, 215 pts 2026-10-10 — #52, 215 pts 2026-10-10 — #52, 215 pts 2026-10-10 — #52, 215 pts 2026-10-10 — #52, 215 pts 2026-10-10 — #52, 215 pts 2026-10-10 — #52, 217 pts 2026-10-10 — #52, 221 pts 2026-10-10 — #55, 220 pts 2026-10-10 — #57, 220 pts 2026-10-10 — #58, 214 pts 2026-10-10 — #58, 214 pts 2026-10-10 — #59, 217 pts 2026-10-10 — #59, 221 pts 2026-10-10 — #59, 222 pts 2026-10-10 — #59, 222 pts 2026-10-10 — #59, 222 pts 2026-10-10 — #59, 225 pts 2026-10-10 — #60, 228 pts 2026-10-10 — #60, 228 pts 2026-10-10 — #59, 228 pts 2026-10-10 — #59, 228 pts 2026-10-10 — #59, 228 pts 2026-10-11 — #59, 228 pts 2026-10-11 — #60, 225 pts 2026-10-11 — #63, 228 pts 2026-10-11 — #63, 228 pts 2026-10-11 — #63, 228 pts 2026-10-11 — #63, 228 pts 2026-10-11 — #63, 228 pts 2026-10-11 — #63, 228 pts 2026-10-11 — #63, 228 pts 2026-10-12 — #63, 228 pts
2026-10-102026-10-12

Redline breakdown for Dbd New York on 2026-10-12

AM #63 · 228 points

Lineup: Brooklynliger · Dellicaf · Havoc3228 · Tattoojunkie89

Published
#63
228 pts
Rating
0.0759
228 pts recomputed
Depth
×1.000
AMERICAS
Counting
16
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0759 × 1.000 × 3000 = 228

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 3 / 23 5 0.173 +0.19 0.187 6.3 35.4
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 6 / 21 1 0.078 +0.27 0.093 6.3 17.6
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 10 / 21 0 0.049 +0.27 0.060 6.3 11.4
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 20 / 21 2 0.020 +0.27 0.026 6.3 4.8
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 8 / 24 2 0.061 +0.53 0.089 7.1 18.9
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 11 / 24 0 0.044 +0.53 0.067 7.1 14.1
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 16 / 23 2 0.055 +0.55 0.081 7.1 17.3
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 19 / 19 0 0.000 +0.63 0.000 7.1 0.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 15 / 22 5 0.085 +0.36 0.106 6.0 19.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 5 / 19 1 0.096 +0.53 0.131 6.0 23.4
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 14 / 18 2 0.067 +0.56 0.097 6.0 17.4
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 12 / 19 1 0.064 +0.51 0.091 6.0 16.2
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G1 T2 ×0.50 0.838 1.00 1.000 0.419 16 / 22 1 0.047 +0.09 0.050 5.7 8.5
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G2 T2 ×0.50 0.838 1.00 1.000 0.419 10 / 22 2 0.066 +0.09 0.070 5.7 11.9
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G3 T2 ×0.50 0.838 1.00 1.000 0.419 20 / 22 0 0.000 +0.09 0.000 5.7 0.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G4 T2 ×0.50 0.838 1.00 1.000 0.419 15 / 22 3 0.066 +0.09 0.070 5.7 11.9
Total 7.409 100.0 228

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0925. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 7.409.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.