REDSEC
EMEA

Faze Clan

Games
21
Cups
0
Trophies
0
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Redline · EMEABreakdown →
#73 179 ptsWorld #166 of 216 · no move
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #66 for 9 snapshots Top of the region
171 179 187 195 2026-10-10 — #66, 176 pts 2026-10-10 — #66, 176 pts 2026-10-10 — #66, 176 pts 2026-10-10 — #66, 176 pts 2026-10-10 — #66, 176 pts 2026-10-10 — #66, 176 pts 2026-10-10 — #66, 176 pts 2026-10-10 — #66, 176 pts 2026-10-10 — #66, 173 pts 2026-10-10 — #67, 174 pts 2026-10-10 — #68, 174 pts 2026-10-10 — #70, 171 pts 2026-10-10 — #68, 188 pts 2026-10-10 — #68, 188 pts 2026-10-10 — #68, 188 pts 2026-10-10 — #68, 188 pts 2026-10-10 — #68, 188 pts 2026-10-10 — #68, 191 pts 2026-10-10 — #68, 195 pts 2026-10-10 — #68, 186 pts 2026-10-10 — #68, 186 pts 2026-10-10 — #68, 186 pts 2026-10-10 — #68, 186 pts 2026-10-10 — #70, 186 pts 2026-10-10 — #69, 186 pts 2026-10-10 — #69, 189 pts 2026-10-10 — #69, 186 pts 2026-10-10 — #69, 186 pts 2026-10-10 — #73, 186 pts 2026-10-10 — #73, 186 pts 2026-10-10 — #73, 186 pts 2026-10-10 — #73, 186 pts 2026-10-10 — #73, 186 pts 2026-10-10 — #73, 186 pts 2026-10-10 — #73, 186 pts 2026-10-10 — #73, 186 pts 2026-10-10 — #73, 186 pts 2026-10-10 — #73, 186 pts 2026-10-10 — #73, 186 pts 2026-10-10 — #73, 186 pts 2026-10-10 — #73, 186 pts 2026-10-10 — #73, 179 pts 2026-10-10 — #73, 179 pts 2026-10-10 — #73, 179 pts 2026-10-10 — #73, 179 pts 2026-10-10 — #73, 179 pts 2026-10-10 — #73, 179 pts 2026-10-10 — #73, 179 pts 2026-10-10 — #73, 179 pts 2026-10-10 — #73, 179 pts 2026-10-11 — #73, 179 pts 2026-10-11 — #73, 179 pts 2026-10-11 — #73, 179 pts 2026-10-11 — #73, 179 pts 2026-10-11 — #73, 179 pts 2026-10-11 — #73, 179 pts 2026-10-11 — #73, 179 pts 2026-10-11 — #73, 179 pts 2026-10-11 — #73, 179 pts 2026-10-12 — #73, 179 pts
2026-10-102026-10-12

Redline breakdown for Faze Clan on 2026-10-12

EU #73 · 179 points

Lineup: Carlos_JC_ · El-Flaco9908 · PATRICK · SkullManiak666 · Titomanu · peligros1978

Published
#73
179 pts
Rating
0.0624
180 pts recomputed
Depth
×0.963
EMEA
Counting
21
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0624 × 0.963 × 3000 = 180

We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-10 Cash Cup #4 Round 1 · Lobby 3 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 19 / 23 2 0.018 +0.16 0.021 5.0 3.1
2026-10-10 Cash Cup #4 Round 1 · Lobby 3 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 4 / 23 6 0.145 +0.16 0.157 5.0 22.7
2026-10-10 Cash Cup #4 Round 1 · Lobby 3 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 6 / 23 1 0.073 +0.16 0.081 5.0 11.7
2026-10-10 Cash Cup #4 Round 1 · Lobby 3 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 23 / 23 0 0.000 +0.16 0.000 5.0 0.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 12 / 22 4 0.085 +0.17 0.094 4.7 12.9
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 17 / 21 0 0.039 +0.19 0.046 4.7 6.3
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 11 / 21 6 0.108 +0.19 0.120 4.7 16.4
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 10 / 21 1 0.059 +0.19 0.067 4.7 9.2
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 19 / 24 0 0.000 +0.58 0.000 5.3 0.0
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 22 / 23 0 0.000 +0.59 0.000 5.3 0.0
2026-10-03 Cash Cup #3 Round 2 · Lobby 5 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 23 / 23 2 0.018 +0.59 0.033 5.3 5.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 17 / 23 1 0.045 +0.06 0.048 4.5 6.2
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 18 / 23 0 0.000 +0.06 0.000 4.5 0.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 7 / 23 2 0.082 +0.06 0.085 4.5 11.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 12 / 23 5 0.091 +0.06 0.094 4.5 12.2
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G1 T2 ×0.50 0.884 1.00 1.125 0.497 9 / 24 1 0.053 +0.61 0.083 5.0 12.0
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G2 T2 ×0.50 0.884 1.00 1.125 0.497 20 / 24 1 0.009 +0.61 0.018 5.0 2.6
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G1 T2 ×0.50 0.838 1.00 1.000 0.419 7 / 22 6 0.123 +0.07 0.127 4.3 15.6
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G2 T2 ×0.50 0.838 1.00 1.000 0.419 6 / 22 0 0.066 +0.13 0.072 4.3 8.9
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G3 T2 ×0.50 0.838 1.00 1.000 0.419 15 / 21 2 0.059 +0.16 0.066 4.3 8.1
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G4 T2 ×0.50 0.838 1.00 1.000 0.419 9 / 22 8 0.123 +0.13 0.131 4.3 16.2
Total 9.848 100.0 180

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0951. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 9.848.
  • Points: % × credited × 0.963 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.