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LootGoblins

Games
32
Cups
0
Trophies
0
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Redline · EMEABreakdown →
#23 482 ptsWorld #47 of 216 · no move
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #15 for 1 snapshot Top of the region
482 508 535 561 2026-10-10 — #17, 522 pts 2026-10-10 — #17, 522 pts 2026-10-10 — #17, 522 pts 2026-10-10 — #17, 522 pts 2026-10-10 — #17, 522 pts 2026-10-10 — #17, 522 pts 2026-10-10 — #17, 522 pts 2026-10-10 — #17, 522 pts 2026-10-10 — #18, 525 pts 2026-10-10 — #21, 512 pts 2026-10-10 — #21, 512 pts 2026-10-10 — #15, 547 pts 2026-10-10 — #17, 547 pts 2026-10-10 — #17, 547 pts 2026-10-10 — #17, 547 pts 2026-10-10 — #17, 547 pts 2026-10-10 — #17, 541 pts 2026-10-10 — #17, 549 pts 2026-10-10 — #17, 561 pts 2026-10-10 — #16, 561 pts 2026-10-10 — #20, 546 pts 2026-10-10 — #20, 534 pts 2026-10-10 — #20, 534 pts 2026-10-10 — #20, 528 pts 2026-10-10 — #21, 528 pts 2026-10-10 — #20, 528 pts 2026-10-10 — #19, 531 pts 2026-10-10 — #20, 525 pts 2026-10-10 — #23, 513 pts 2026-10-10 — #22, 516 pts 2026-10-10 — #22, 510 pts 2026-10-10 — #23, 504 pts 2026-10-10 — #23, 501 pts 2026-10-10 — #23, 501 pts 2026-10-10 — #23, 501 pts 2026-10-10 — #23, 501 pts 2026-10-10 — #23, 501 pts 2026-10-10 — #23, 501 pts 2026-10-10 — #23, 501 pts 2026-10-10 — #23, 501 pts 2026-10-10 — #23, 501 pts 2026-10-10 — #23, 482 pts 2026-10-10 — #23, 482 pts 2026-10-10 — #23, 482 pts 2026-10-10 — #23, 482 pts 2026-10-10 — #23, 482 pts 2026-10-10 — #23, 482 pts 2026-10-10 — #23, 482 pts 2026-10-10 — #23, 482 pts 2026-10-10 — #23, 482 pts 2026-10-11 — #23, 482 pts 2026-10-11 — #23, 482 pts 2026-10-11 — #23, 482 pts 2026-10-11 — #23, 482 pts 2026-10-11 — #23, 482 pts 2026-10-11 — #23, 482 pts 2026-10-11 — #23, 482 pts 2026-10-11 — #23, 482 pts 2026-10-11 — #23, 482 pts 2026-10-12 — #23, 482 pts
2026-10-102026-10-12

Redline breakdown for LootGoblins on 2026-10-12

EU #23 · 482 points

Lineup: Aywah21 · Jambalaya · Monkaaa · Pr3D8OR · Rick Whitman · Tr1ckzen · XxShooterxX · koortizol

Published
#23
482 pts
Rating
0.1670
482 pts recomputed
Depth
×0.963
EMEA
Counting
28
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.1670 × 0.963 × 3000 = 482

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-10 Cash Cup #4 Finals · Lobby 7 · G1 T2 ×0.50 0.985 1.00 1.500 0.739 17 / 24 3 0.061 +1.00 0.123 4.4 15.7
2026-10-10 Cash Cup #4 Finals · Lobby 7 · G2 T2 ×0.50 0.985 1.00 1.500 0.739 17 / 24 1 0.044 +1.00 0.096 4.4 12.2
2026-10-10 Cash Cup #4 Finals · Lobby 7 · G3 T2 ×0.50 0.985 1.00 1.500 0.739 22 / 24 13 0.114 +1.00 0.196 4.4 24.9
2026-10-10 Cash Cup #4 Finals · Lobby 7 · G4 T2 ×0.50 0.985 1.00 1.500 0.739 15 / 24 4 0.070 +1.00 0.136 4.4 17.3
2026-10-10 Cash Cup #4 Finals · Lobby 7 · G5 T2 ×0.50 0.985 1.00 1.500 0.739 9 / 24 2 0.061 +1.00 0.123 4.4 15.7
2026-10-10 Cash Cup #4 Finals · Lobby 7 · G6 T2 ×0.50 0.985 1.00 1.500 0.739 16 / 24 5 0.079 +1.00 0.149 4.4 18.9
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 12 / 24 5 0.088 +0.05 0.090 2.9 7.7
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 1 / 24 24 0.404 +0.05 0.408 2.9 34.6
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 5 / 24 10 0.158 +0.05 0.161 2.9 13.7
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 10 / 24 3 0.070 +0.05 0.072 2.9 6.1
2026-10-10 Cash Cup #4 Round 2 · Lobby 6 · G1 T2 ×0.50 0.985 1.00 1.125 0.554 21 / 24 9 0.079 +0.64 0.118 3.3 11.3
2026-10-10 Cash Cup #4 Round 2 · Lobby 6 · G2 T2 ×0.50 0.985 1.00 1.125 0.554 7 / 24 4 0.096 +0.64 0.140 3.3 13.4
2026-10-10 Cash Cup #4 Round 2 · Lobby 6 · G3 T2 ×0.50 0.985 1.00 1.125 0.554 9 / 23 9 0.127 +0.68 0.181 3.3 17.2
2026-10-10 Cash Cup #4 Round 2 · Lobby 6 · G4 T2 ×0.50 0.985 1.00 1.125 0.554 4 / 23 6 0.145 +0.68 0.202 3.3 19.3
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G1 T2 ×0.50 0.933 1.00 1.500 0.700 4 / 24 7 0.149 +1.00 0.240 4.2 28.9
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G2 T2 ×0.50 0.933 1.00 1.500 0.700 10 / 24 5 0.088 +1.00 0.161 4.2 19.4
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G3 T2 ×0.50 0.933 1.00 1.500 0.700 6 / 24 1 0.070 +1.00 0.136 4.2 16.4
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G4 T2 ×0.50 0.933 1.00 1.500 0.700 20 / 23 5 0.045 +1.00 0.098 4.2 11.9
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G5 T2 ×0.50 0.933 1.00 1.500 0.700 9 / 22 5 0.094 +1.00 0.170 4.2 20.5
2026-10-03 Cash Cup #3 Finals · Lobby 7 · G6 T2 ×0.50 0.933 1.00 1.500 0.700 8 / 21 10 0.147 +1.00 0.237 4.2 28.6
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 17 / 21 8 0.118 +0.10 0.124 2.8 10.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 15 / 21 8 0.118 +0.10 0.124 2.8 10.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 3 / 21 15 0.284 +0.10 0.293 2.8 23.6
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 2 / 20 19 0.367 +0.14 0.381 2.8 30.6
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 19 / 23 5 0.045 +0.55 0.070 3.1 6.3
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 3 / 22 11 0.236 +0.58 0.291 3.1 26.3
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 15 / 22 5 0.085 +0.58 0.122 3.1 11.0
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 10 / 22 4 0.085 +0.61 0.124 3.1 11.2
Total 16.780 100.0 482

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0951. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 16.780.
  • Points: % × credited × 0.963 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.