REDSEC
AMERICAS

Purge

Games
16
Cups
0
Trophies
0
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Redline · AmericasBreakdown →
#75 144 ptsWorld #189 of 216 · no move
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #58 for 1 snapshot Top of the region
141 151 161 171 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 171 pts 2026-10-10 — #59, 168 pts 2026-10-10 — #59, 165 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #59, 161 pts 2026-10-10 — #58, 167 pts 2026-10-10 — #63, 168 pts 2026-10-10 — #66, 157 pts 2026-10-10 — #67, 154 pts 2026-10-10 — #70, 146 pts 2026-10-10 — #70, 150 pts 2026-10-10 — #70, 149 pts 2026-10-10 — #70, 141 pts 2026-10-10 — #70, 141 pts 2026-10-10 — #70, 141 pts 2026-10-10 — #70, 141 pts 2026-10-10 — #71, 141 pts 2026-10-10 — #71, 141 pts 2026-10-10 — #71, 141 pts 2026-10-10 — #71, 141 pts 2026-10-10 — #71, 141 pts 2026-10-11 — #71, 141 pts 2026-10-11 — #71, 141 pts 2026-10-11 — #74, 141 pts 2026-10-11 — #75, 141 pts 2026-10-11 — #75, 144 pts 2026-10-11 — #75, 144 pts 2026-10-11 — #75, 144 pts 2026-10-11 — #75, 144 pts 2026-10-11 — #75, 144 pts 2026-10-12 — #75, 144 pts
2026-10-102026-10-12

Redline breakdown for Purge on 2026-10-12

AM #75 · 144 points

Lineup: 1-OGx · Marquilis · PURGESTORMTRP70 · TriniKnight · Void

Published
#75
144 pts
Rating
0.0475
143 pts recomputed
Depth
×1.000
AMERICAS
Counting
16
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0475 × 1.000 × 3000 = 143

We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 7 / 23 0 0.064 +0.20 0.073 6.8 14.8
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 22 / 22 0 0.000 +0.20 0.000 6.8 0.0
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 18 / 22 1 0.009 +0.20 0.012 6.8 2.4
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 18 / 22 0 0.000 +0.20 0.000 6.8 0.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 6 / 23 3 0.091 -0.02 0.090 6.4 17.2
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 15 / 23 0 0.036 -0.02 0.036 6.4 6.9
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 11 / 23 3 0.073 -0.02 0.072 6.4 13.8
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 16 / 22 6 0.094 +0.00 0.094 6.4 18.2
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 7 / 22 4 0.104 +0.04 0.106 6.1 19.3
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 21 / 22 2 0.019 +0.02 0.019 6.1 3.5
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 8 / 20 0 0.051 +0.07 0.054 6.1 9.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 12 / 22 1 0.057 +0.02 0.057 6.1 10.4
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G1 T2 ×0.50 0.838 1.00 1.000 0.419 12 / 22 0 0.047 +0.10 0.051 5.8 8.8
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G2 T2 ×0.50 0.838 1.00 1.000 0.419 19 / 22 1 0.009 +0.10 0.011 5.8 1.8
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G3 T2 ×0.50 0.838 1.00 1.000 0.419 22 / 22 0 0.000 +0.10 0.000 5.8 0.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G4 T2 ×0.50 0.838 1.00 1.000 0.419 7 / 22 2 0.085 +0.10 0.090 5.8 15.6
Total 7.279 100.0 143

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0925. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 7.279.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.