REDSEC
AMERICAS

ReignOfVengeance

Games
12
Cups
0
Trophies
0
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#74 153 ptsWorld #186 of 216 · no move
RosterSorted by RSR · career
Redline over time 24 snapshots · peak #68 for 4 snapshots Top of the region
134 140 147 153 2026-10-10 — #70, 134 pts 2026-10-10 — #71, 134 pts 2026-10-10 — #69, 146 pts 2026-10-10 — #69, 150 pts 2026-10-10 — #69, 152 pts 2026-10-10 — #68, 153 pts 2026-10-10 — #68, 153 pts 2026-10-10 — #68, 153 pts 2026-10-10 — #68, 153 pts 2026-10-10 — #69, 153 pts 2026-10-10 — #69, 153 pts 2026-10-10 — #70, 153 pts 2026-10-10 — #69, 153 pts 2026-10-10 — #70, 153 pts 2026-10-11 — #70, 153 pts 2026-10-11 — #69, 153 pts 2026-10-11 — #72, 153 pts 2026-10-11 — #74, 153 pts 2026-10-11 — #74, 153 pts 2026-10-11 — #74, 153 pts 2026-10-11 — #74, 153 pts 2026-10-11 — #74, 153 pts 2026-10-11 — #74, 153 pts 2026-10-12 — #74, 153 pts
2026-10-102026-10-12

Redline breakdown for ReignOfVengeance on 2026-10-12

AM #74 · 153 points

Lineup: Bamaghost85 · CheesyD · VVar xICONx · XxGRIMxX42 · XxLADYGRIMxX80

Published
#74
153 pts
Rating
0.0511
153 pts recomputed
Depth
×1.000
AMERICAS
Counting
12
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0511 × 1.000 × 3000 = 153

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-10 Cash Cup #4 Round 1 · Lobby 3 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 21 / 22 0 0.000 +0.15 0.000 8.8 0.0
2026-10-10 Cash Cup #4 Round 1 · Lobby 3 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 20 / 23 0 0.000 +0.10 0.000 8.8 0.0
2026-10-10 Cash Cup #4 Round 1 · Lobby 3 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 6 / 23 3 0.091 +0.10 0.096 8.8 25.4
2026-10-10 Cash Cup #4 Round 1 · Lobby 3 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 17 / 23 1 0.045 +0.10 0.049 8.8 12.9
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 21 / 22 4 0.038 +0.14 0.042 8.3 10.5
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 9 / 22 6 0.104 +0.14 0.112 8.3 28.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 16 / 22 2 0.057 +0.14 0.062 8.3 15.6
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 18 / 22 4 0.038 +0.14 0.042 8.3 10.5
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 23 / 23 2 0.018 +0.23 0.023 7.9 5.4
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 9 / 24 8 0.114 +0.20 0.127 7.9 30.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 24 / 24 1 0.009 +0.20 0.011 7.9 2.6
2026-09-26 Cash Cup #2 Round 1 · Lobby 4 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 14 / 24 1 0.044 +0.20 0.051 7.9 12.1
Total 5.604 100.0 153

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0925. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 5.604.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.