RosterSorted by RSR · career
Redline over time
60 snapshots · peak #50 for 8 snapshots
Top of the region
2026-10-102026-10-12
2026-10-102026-10-12
Redline breakdown for SFD on 2026-10-12
EU #56 · 254 pointsLineup: AquaZero · Jarno · Knipos · Muskettisoturi
Published
#56
254 pts
Rating
0.0881
255 pts recomputed
Depth
×0.963
EMEA
Counting
16
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0881 × 0.963 × 3000 = 255
We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-10-10 | Cash Cup #4 Round 1 · Lobby 3 · G1 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 21 / 23 | 0 | 0.000 | +0.15 | 0.000 | 8.4 | 0.0 |
| 2026-10-10 | Cash Cup #4 Round 1 · Lobby 3 · G2 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 6 / 23 | 4 | 0.100 | +0.15 | 0.109 | 8.4 | 26.6 |
| 2026-10-10 | Cash Cup #4 Round 1 · Lobby 3 · G3 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 14 / 23 | 4 | 0.073 | +0.15 | 0.080 | 8.4 | 19.6 |
| 2026-10-10 | Cash Cup #4 Round 1 · Lobby 3 · G4 | T2 ×0.50 | 0.985 | 1.00 | 1.000 | 0.492 | 6 / 23 | 5 | 0.109 | +0.15 | 0.118 | 8.4 | 28.9 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G1 | T2 ×0.50 | 0.933 | 0.75 | 1.000 | 0.350 | 2 / 21 | 5 | 0.216 | +0.13 | 0.227 | 6.0 | 39.4 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G2 | T2 ×0.50 | 0.933 | 0.75 | 1.000 | 0.350 | 19 / 21 | 2 | 0.020 | +0.13 | 0.022 | 6.0 | 3.9 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G3 | T2 ×0.50 | 0.933 | 0.75 | 1.000 | 0.350 | 8 / 21 | 3 | 0.078 | +0.13 | 0.085 | 6.0 | 14.8 |
| 2026-10-03 | Cash Cup #3 Round 1 · Lobby 2 · G4 | T2 ×0.50 | 0.933 | 0.75 | 1.000 | 0.350 | 12 / 19 | 5 | 0.106 | +0.16 | 0.116 | 6.0 | 20.2 |
| 2026-10-03 | Cash Cup #3 Round 2 · Lobby 6 · G1 | T2 ×0.50 | 0.933 | 0.75 | 1.125 | 0.394 | 21 / 23 | 0 | 0.000 | +0.59 | 0.000 | 6.8 | 0.0 |
| 2026-10-03 | Cash Cup #3 Round 2 · Lobby 6 · G2 | T2 ×0.50 | 0.933 | 0.75 | 1.125 | 0.394 | 2 / 22 | 7 | 0.226 | +0.62 | 0.286 | 6.8 | 55.7 |
| 2026-10-03 | Cash Cup #3 Round 2 · Lobby 6 · G3 | T2 ×0.50 | 0.933 | 0.75 | 1.125 | 0.394 | 14 / 22 | 4 | 0.075 | +0.62 | 0.113 | 6.8 | 22.0 |
| 2026-10-03 | Cash Cup #3 Round 2 · Lobby 6 · G4 | T2 ×0.50 | 0.933 | 0.75 | 1.125 | 0.394 | 20 / 22 | 1 | 0.009 | +0.65 | 0.020 | 6.8 | 3.9 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 4 · G1 | T2 ×0.50 | 0.884 | 0.50 | 1.000 | 0.221 | 5 / 23 | 2 | 0.091 | +0.05 | 0.094 | 3.8 | 10.3 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 4 · G2 | T2 ×0.50 | 0.884 | 0.50 | 1.000 | 0.221 | 19 / 23 | 0 | 0.000 | +0.05 | 0.000 | 3.8 | 0.0 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 4 · G3 | T2 ×0.50 | 0.884 | 0.50 | 1.000 | 0.221 | 16 / 23 | 1 | 0.045 | +0.05 | 0.047 | 3.8 | 5.2 |
| 2026-09-26 | Cash Cup #2 Round 1 · Lobby 4 · G4 | T2 ×0.50 | 0.884 | 0.50 | 1.000 | 0.221 | 13 / 23 | 0 | 0.036 | +0.05 | 0.038 | 3.8 | 4.1 |
| Total | 5.828 | 100.0 | 255 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0951. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 5.828.
- Points: % × credited × 0.963 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.