RosterSorted by RSR · career
Redline breakdown for Siesta Andaluza on 2026-10-12
EU not rankedLineup: Antonitor · Caste711 · Mexa
Published
—
not ranked
Rating
0.0881
254 pts if it were ranked
Depth
×0.963
EMEA
Counting
7
minimum 10
points = Σ(weight × credited) ÷ Σ weight × depth × 3000
= 0.0881 × 0.963 × 3000 = 254
Results that count
| Date | Result | Tier | Recency | Roster | Stage | Weight | Finish | Kills | Share | Field | Credited | % | Points |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G1 | T2 ×0.50 | 0.838 | 0.75 | 1.000 | 0.314 | 2 / 18 | 1 | 0.200 | +0.21 | 0.218 | 13.6 | 85.4 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G2 | T2 ×0.50 | 0.838 | 0.75 | 1.000 | 0.314 | 13 / 18 | 3 | 0.078 | +0.21 | 0.089 | 13.6 | 34.9 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G3 | T2 ×0.50 | 0.838 | 0.75 | 1.000 | 0.314 | 15 / 16 | 1 | 0.061 | +0.20 | 0.070 | 13.6 | 27.4 |
| 2026-09-19 | Cash Cup #1 Round 1 · Lobby 1 · G4 | T2 ×0.50 | 0.838 | 0.75 | 1.000 | 0.314 | 16 / 16 | 0 | 0.049 | +0.20 | 0.057 | 13.6 | 22.2 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G1 | T2 ×0.50 | 0.838 | 0.75 | 1.125 | 0.353 | 7 / 21 | 2 | 0.088 | +0.61 | 0.128 | 15.3 | 56.2 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G2 | T2 ×0.50 | 0.838 | 0.75 | 1.125 | 0.353 | 15 / 21 | 0 | 0.039 | +0.61 | 0.064 | 15.3 | 28.3 |
| 2026-09-19 | Cash Cup #1 Round 2 · Lobby 5 · G3 | T2 ×0.50 | 0.838 | 0.75 | 1.125 | 0.353 | 20 / 21 | 0 | 0.000 | +0.61 | 0.000 | 15.3 | 0.0 |
| Total | 2.317 | 100.0 | 254 | ||||||||||
Breakdown explanation
Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.
- Tier: the event's tier and the weight it carries. See the tier table.
- Recency:
0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days. - Roster: the share of the lineup above who played the game.
- Stage:
1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last. - Weight: tier × recency × roster × stage.
- Share: the squad's points in that game, over the most points the lobby offered.
- Field: how the other squads in the lobby rate against the region's mean of 0.0951. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
- Credited:
share1 − 0.25 × field. - %: this game's weight as a share of the squad's total, 2.317.
- Points: % × credited × 0.963 × 3000. The column adds up to the total.
We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.