REDSEC
EMEA

Team borrarna

Games
20
Cups
0
Trophies
0
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Redline · EMEABreakdown →
#57 246 ptsWorld #133 of 216 · no move
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #49 for 8 snapshots Top of the region
246 254 263 271 2026-10-10 — #49, 268 pts 2026-10-10 — #49, 268 pts 2026-10-10 — #49, 268 pts 2026-10-10 — #49, 268 pts 2026-10-10 — #49, 268 pts 2026-10-10 — #49, 268 pts 2026-10-10 — #49, 268 pts 2026-10-10 — #49, 268 pts 2026-10-10 — #50, 271 pts 2026-10-10 — #50, 269 pts 2026-10-10 — #50, 269 pts 2026-10-10 — #51, 263 pts 2026-10-10 — #51, 263 pts 2026-10-10 — #51, 263 pts 2026-10-10 — #51, 263 pts 2026-10-10 — #51, 263 pts 2026-10-10 — #52, 249 pts 2026-10-10 — #52, 253 pts 2026-10-10 — #52, 258 pts 2026-10-10 — #53, 255 pts 2026-10-10 — #53, 255 pts 2026-10-10 — #53, 258 pts 2026-10-10 — #53, 258 pts 2026-10-10 — #53, 258 pts 2026-10-10 — #54, 255 pts 2026-10-10 — #54, 258 pts 2026-10-10 — #53, 258 pts 2026-10-10 — #53, 255 pts 2026-10-10 — #57, 255 pts 2026-10-10 — #57, 255 pts 2026-10-10 — #57, 255 pts 2026-10-10 — #57, 255 pts 2026-10-10 — #57, 255 pts 2026-10-10 — #57, 255 pts 2026-10-10 — #57, 255 pts 2026-10-10 — #57, 255 pts 2026-10-10 — #57, 255 pts 2026-10-10 — #57, 255 pts 2026-10-10 — #57, 255 pts 2026-10-10 — #57, 255 pts 2026-10-10 — #57, 255 pts 2026-10-10 — #57, 246 pts 2026-10-10 — #57, 246 pts 2026-10-10 — #57, 246 pts 2026-10-10 — #57, 246 pts 2026-10-10 — #57, 246 pts 2026-10-10 — #57, 246 pts 2026-10-10 — #57, 246 pts 2026-10-10 — #57, 246 pts 2026-10-10 — #57, 246 pts 2026-10-11 — #57, 246 pts 2026-10-11 — #57, 246 pts 2026-10-11 — #57, 246 pts 2026-10-11 — #57, 246 pts 2026-10-11 — #57, 246 pts 2026-10-11 — #57, 246 pts 2026-10-11 — #57, 246 pts 2026-10-11 — #57, 246 pts 2026-10-11 — #57, 246 pts 2026-10-12 — #57, 246 pts
2026-10-102026-10-12

Redline breakdown for Team borrarna on 2026-10-12

EU #57 · 246 points

Lineup: EmiZak0 · Hustlehoff · Jeffe_Pesos · MaskinChipp · Mr_Zoortaq · Zela

Published
#57
246 pts
Rating
0.0853
246 pts recomputed
Depth
×0.963
EMEA
Counting
20
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0853 × 0.963 × 3000 = 246

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 15 / 24 3 0.061 +0.09 0.065 5.3 10.0
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 8 / 24 3 0.070 +0.09 0.074 5.3 11.4
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 22 / 24 0 0.000 +0.09 0.000 5.3 0.0
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 7 / 24 2 0.079 +0.09 0.083 5.3 12.8
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 20 / 21 0 0.000 +0.14 0.000 5.0 0.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 2 / 21 4 0.206 +0.14 0.218 5.0 31.7
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 14 / 21 0 0.039 +0.14 0.044 5.0 6.4
2026-10-03 Cash Cup #3 Round 1 · Lobby 1 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 12 / 20 2 0.071 +0.19 0.081 5.0 11.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 2 / 19 6 0.245 +0.28 0.270 4.8 37.2
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 9 / 19 1 0.064 +0.28 0.078 4.8 10.7
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 2 / 19 9 0.277 +0.28 0.303 4.8 41.7
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 8 / 18 2 0.078 +0.32 0.096 4.8 13.2
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G1 T2 ×0.50 0.884 1.00 1.125 0.497 10 / 24 4 0.079 +0.60 0.116 5.4 17.9
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G2 T2 ×0.50 0.884 1.00 1.125 0.497 21 / 24 1 0.009 +0.60 0.018 5.4 2.8
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G3 T2 ×0.50 0.884 1.00 1.125 0.497 22 / 23 1 0.009 +0.64 0.019 5.4 3.0
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G4 T2 ×0.50 0.884 1.00 1.125 0.497 17 / 23 1 0.045 +0.64 0.075 5.4 11.6
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G1 T2 ×0.50 0.838 1.00 1.000 0.419 23 / 23 2 0.018 +0.10 0.020 4.5 2.6
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G2 T2 ×0.50 0.838 1.00 1.000 0.419 15 / 24 1 0.044 +0.08 0.047 4.5 6.1
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G3 T2 ×0.50 0.838 1.00 1.000 0.419 19 / 23 5 0.045 +0.12 0.050 4.5 6.5
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G4 T2 ×0.50 0.838 1.00 1.000 0.419 11 / 23 2 0.064 +0.12 0.069 4.5 9.0
Total 9.268 100.0 246

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0951. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 9.268.
  • Points: % × credited × 0.963 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.