REDSEC
AMERICAS

WHITERIDGE TEAM

Games
20
Cups
0
Trophies
0
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Redline · AmericasBreakdown →
#66 213 ptsWorld #154 of 216 · no move
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #54 for 35 snapshots Top of the region
200 204 209 213 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 213 pts 2026-10-10 — #54, 209 pts 2026-10-10 — #54, 205 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 200 pts 2026-10-10 — #54, 204 pts 2026-10-10 — #57, 205 pts 2026-10-10 — #59, 203 pts 2026-10-10 — #60, 203 pts 2026-10-10 — #60, 200 pts 2026-10-10 — #60, 206 pts 2026-10-10 — #61, 209 pts 2026-10-10 — #61, 210 pts 2026-10-10 — #61, 210 pts 2026-10-10 — #61, 210 pts 2026-10-10 — #61, 210 pts 2026-10-10 — #62, 210 pts 2026-10-10 — #62, 210 pts 2026-10-10 — #62, 213 pts 2026-10-10 — #62, 213 pts 2026-10-10 — #62, 213 pts 2026-10-11 — #62, 210 pts 2026-10-11 — #62, 210 pts 2026-10-11 — #65, 213 pts 2026-10-11 — #66, 213 pts 2026-10-11 — #66, 213 pts 2026-10-11 — #66, 213 pts 2026-10-11 — #66, 213 pts 2026-10-11 — #66, 213 pts 2026-10-11 — #66, 213 pts 2026-10-12 — #66, 213 pts
2026-10-102026-10-12

Redline breakdown for WHITERIDGE TEAM on 2026-10-12

AM #66 · 213 points

Lineup: Caiorealord · Miskaskel · jao · kayovictorkp

Published
#66
213 pts
Rating
0.0708
212 pts recomputed
Depth
×1.000
AMERICAS
Counting
20
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0708 × 1.000 × 3000 = 212

We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 8 / 23 4 0.082 -0.03 0.080 5.0 11.9
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 14 / 23 0 0.036 -0.03 0.035 5.0 5.3
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 13 / 23 6 0.091 -0.03 0.089 5.0 13.3
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 4 / 22 7 0.160 -0.01 0.160 5.0 23.8
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G1 T2 ×0.50 0.933 1.00 1.125 0.525 12 / 24 2 0.061 +0.42 0.082 5.6 13.8
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G2 T2 ×0.50 0.933 1.00 1.125 0.525 22 / 24 0 0.000 +0.42 0.000 5.6 0.0
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G3 T2 ×0.50 0.933 1.00 1.125 0.525 9 / 24 0 0.044 +0.42 0.061 5.6 10.2
2026-10-03 Cash Cup #3 Round 2 · Lobby 6 · G4 T2 ×0.50 0.933 1.00 1.125 0.525 14 / 23 5 0.082 +0.44 0.108 5.6 18.1
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 6 / 22 1 0.075 +0.02 0.077 4.7 10.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 6 / 22 8 0.142 +0.01 0.142 4.7 20.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 11 / 20 0 0.051 +0.06 0.053 4.7 7.5
2026-09-26 Cash Cup #2 Round 1 · Lobby 1 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 14 / 22 3 0.066 +0.01 0.066 4.7 9.4
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G1 T2 ×0.50 0.884 1.00 1.125 0.497 22 / 24 0 0.000 +0.73 0.000 5.3 0.0
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G2 T2 ×0.50 0.884 1.00 1.125 0.497 7 / 24 0 0.061 +0.73 0.102 5.3 16.2
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G3 T2 ×0.50 0.884 1.00 1.125 0.497 24 / 24 0 0.000 +0.73 0.000 5.3 0.0
2026-09-26 Cash Cup #2 Round 2 · Lobby 5 · G4 T2 ×0.50 0.884 1.00 1.125 0.497 14 / 23 5 0.082 +0.76 0.132 5.3 20.9
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G1 T2 ×0.50 0.838 1.00 1.000 0.419 12 / 22 0 0.047 +0.15 0.053 4.5 7.1
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G2 T2 ×0.50 0.838 1.00 1.000 0.419 21 / 21 0 0.000 +0.19 0.000 4.5 0.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G3 T2 ×0.50 0.838 1.00 1.000 0.419 19 / 21 0 0.000 +0.19 0.000 4.5 0.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 4 · G4 T2 ×0.50 0.838 1.00 1.000 0.419 2 / 21 0 0.167 +0.19 0.181 4.5 24.2
Total 9.398 100.0 212

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0925. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 9.398.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.