REDSEC
AMERICAS

Canada Sea Gulls

Games
30
Cups
0
Trophies
0
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Redline · AmericasBreakdown →
#59 264 ptsWorld #127 of 216 · no move
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #50 for 1 snapshot Top of the region
220 237 253 270 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 234 pts 2026-10-10 — #51, 229 pts 2026-10-10 — #51, 225 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #51, 220 pts 2026-10-10 — #50, 235 pts 2026-10-10 — #53, 237 pts 2026-10-10 — #55, 237 pts 2026-10-10 — #56, 234 pts 2026-10-10 — #56, 231 pts 2026-10-10 — #56, 238 pts 2026-10-10 — #56, 239 pts 2026-10-10 — #56, 249 pts 2026-10-10 — #56, 249 pts 2026-10-10 — #56, 249 pts 2026-10-10 — #56, 249 pts 2026-10-10 — #56, 255 pts 2026-10-10 — #56, 255 pts 2026-10-10 — #55, 258 pts 2026-10-10 — #55, 261 pts 2026-10-10 — #55, 261 pts 2026-10-11 — #54, 270 pts 2026-10-11 — #55, 267 pts 2026-10-11 — #58, 264 pts 2026-10-11 — #59, 264 pts 2026-10-11 — #59, 264 pts 2026-10-11 — #59, 264 pts 2026-10-11 — #59, 264 pts 2026-10-11 — #59, 264 pts 2026-10-11 — #59, 264 pts 2026-10-12 — #59, 264 pts
2026-10-102026-10-12

Redline breakdown for Canada Sea Gulls on 2026-10-12

AM #59 · 264 points

Lineup: GiftedShootr · Katana · Relative Value · Rogue_One · SeaGuy92 · TricHomeCookin · Wavycrockett100 · shizuka

Published
#59
264 pts
Rating
0.0881
264 pts recomputed
Depth
×1.000
AMERICAS
Counting
30
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0881 × 1.000 × 3000 = 264

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 5 / 23 7 0.136 +0.18 0.149 3.3 14.5
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 10 / 22 2 0.066 +0.18 0.075 3.3 7.3
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 7 / 22 0 0.066 +0.18 0.075 3.3 7.3
2026-10-10 Cash Cup #4 Round 1 · Lobby 4 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 6 / 22 5 0.113 +0.18 0.125 3.3 12.2
2026-10-10 Cash Cup #4 Round 2 · Lobby 6 · G1 T2 ×0.50 0.985 1.00 1.125 0.554 17 / 23 2 0.055 +0.73 0.092 3.7 10.1
2026-10-10 Cash Cup #4 Round 2 · Lobby 6 · G2 T2 ×0.50 0.985 1.00 1.125 0.554 17 / 24 4 0.070 +0.79 0.119 3.7 13.0
2026-10-10 Cash Cup #4 Round 2 · Lobby 6 · G3 T2 ×0.50 0.985 1.00 1.125 0.554 9 / 23 3 0.073 +0.82 0.125 3.7 13.7
2026-10-10 Cash Cup #4 Round 2 · Lobby 6 · G4 T2 ×0.50 0.985 1.00 1.125 0.554 10 / 23 5 0.091 +0.82 0.149 3.7 16.3
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 19 / 23 4 0.036 -0.04 0.035 3.1 3.2
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 4 / 23 4 0.127 -0.04 0.125 3.1 11.5
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 15 / 23 1 0.045 -0.04 0.044 3.1 4.1
2026-10-03 Cash Cup #3 Round 1 · Lobby 3 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 3 / 22 2 0.151 -0.02 0.150 3.1 13.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 21 / 21 3 0.029 +0.16 0.034 2.9 3.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 16 / 21 2 0.059 +0.16 0.066 2.9 5.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 11 / 22 3 0.075 +0.13 0.082 2.9 7.2
2026-09-26 Cash Cup #2 Round 1 · Lobby 3 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 15 / 20 0 0.041 +0.13 0.045 2.9 4.0
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G1 T2 ×0.50 0.838 1.00 1.500 0.628 24 / 24 0 0.000 +1.00 0.000 4.1 0.0
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G2 T2 ×0.50 0.838 1.00 1.500 0.628 23 / 24 2 0.018 +1.00 0.048 4.1 6.0
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G3 T2 ×0.50 0.838 1.00 1.500 0.628 21 / 24 0 0.000 +1.00 0.000 4.1 0.0
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G4 T2 ×0.50 0.838 1.00 1.500 0.628 13 / 24 0 0.035 +1.00 0.081 4.1 10.1
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G5 T2 ×0.50 0.838 1.00 1.500 0.628 17 / 23 1 0.045 +1.00 0.098 4.1 12.2
2026-09-19 Cash Cup #1 Finals · Lobby 7 · G6 T2 ×0.50 0.838 1.00 1.500 0.628 20 / 22 1 0.009 +1.00 0.030 4.1 3.8
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G1 T2 ×0.50 0.838 1.00 1.000 0.419 14 / 22 6 0.094 +0.08 0.099 2.8 8.2
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G2 T2 ×0.50 0.838 1.00 1.000 0.419 9 / 22 1 0.057 +0.08 0.060 2.8 5.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G3 T2 ×0.50 0.838 1.00 1.000 0.419 6 / 22 4 0.104 +0.08 0.109 2.8 9.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G4 T2 ×0.50 0.838 1.00 1.000 0.419 17 / 22 2 0.057 +0.08 0.060 2.8 5.0
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G1 T2 ×0.50 0.838 1.00 1.125 0.471 15 / 24 2 0.053 +0.59 0.081 3.1 7.6
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G2 T2 ×0.50 0.838 1.00 1.125 0.471 17 / 24 5 0.079 +0.59 0.115 3.1 10.7
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G3 T2 ×0.50 0.838 1.00 1.125 0.471 3 / 24 1 0.132 +0.59 0.178 3.1 16.6
2026-09-19 Cash Cup #1 Round 2 · Lobby 5 · G4 T2 ×0.50 0.838 1.00 1.125 0.471 2 / 22 3 0.189 +0.65 0.248 3.1 23.1
Total 15.149 100.0 264

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0925. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 15.149.
  • Points: % × credited × 1.000 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.