REDSEC
APAC

Hotel Squad

Games
24
Cups
0
Trophies
0
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Redline · APACBreakdown →
#28 169 ptsWorld #172 of 216 · no move
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #27 for 2 snapshots Top of the region
169 175 182 188 2026-10-10 — #28, 187 pts 2026-10-10 — #29, 188 pts 2026-10-10 — #30, 186 pts 2026-10-10 — #28, 186 pts 2026-10-10 — #28, 186 pts 2026-10-10 — #27, 186 pts 2026-10-10 — #27, 186 pts 2026-10-10 — #28, 186 pts 2026-10-10 — #28, 186 pts 2026-10-10 — #28, 186 pts 2026-10-10 — #28, 186 pts 2026-10-10 — #28, 186 pts 2026-10-10 — #28, 186 pts 2026-10-10 — #28, 186 pts 2026-10-10 — #28, 186 pts 2026-10-10 — #28, 186 pts 2026-10-10 — #28, 186 pts 2026-10-10 — #28, 186 pts 2026-10-10 — #28, 183 pts 2026-10-10 — #28, 179 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 175 pts 2026-10-10 — #28, 169 pts 2026-10-10 — #28, 169 pts 2026-10-10 — #28, 169 pts 2026-10-10 — #28, 169 pts 2026-10-10 — #28, 169 pts 2026-10-10 — #28, 169 pts 2026-10-10 — #28, 169 pts 2026-10-10 — #28, 169 pts 2026-10-10 — #28, 169 pts 2026-10-11 — #28, 169 pts 2026-10-11 — #28, 169 pts 2026-10-11 — #28, 169 pts 2026-10-11 — #28, 169 pts 2026-10-11 — #28, 169 pts 2026-10-11 — #28, 169 pts 2026-10-11 — #28, 169 pts 2026-10-11 — #28, 169 pts 2026-10-11 — #28, 169 pts 2026-10-12 — #28, 169 pts
2026-10-102026-10-12

Redline breakdown for Hotel Squad on 2026-10-12

AP #28 · 169 points

Lineup: 23 · Link · Penduler · Steam_Liemo · Stephen Shi · Wh1t · cyberdoctor · jiangbeicheng · vova

Published
#28
169 pts
Rating
0.0920
169 pts recomputed
Depth
×0.612
APAC
Counting
24
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0920 × 0.612 × 3000 = 169

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-10 Cash Cup #4 Round 1 · Lobby 2 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 7 / 22 5 0.113 +0.34 0.136 3.7 9.1
2026-10-10 Cash Cup #4 Round 1 · Lobby 2 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 11 / 22 1 0.057 +0.34 0.072 3.7 4.8
2026-10-10 Cash Cup #4 Round 1 · Lobby 2 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 8 / 22 5 0.094 +0.34 0.115 3.7 7.7
2026-10-10 Cash Cup #4 Round 1 · Lobby 2 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 11 / 22 5 0.094 +0.34 0.115 3.7 7.7
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G1 T2 ×0.50 0.933 1.00 1.500 0.700 21 / 24 4 0.035 +0.66 0.061 5.2 5.8
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G2 T2 ×0.50 0.933 1.00 1.500 0.700 23 / 24 0 0.000 +0.66 0.000 5.2 0.0
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G3 T2 ×0.50 0.933 1.00 1.500 0.700 18 / 23 4 0.036 +0.68 0.064 5.2 6.1
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G4 T2 ×0.50 0.933 1.00 1.500 0.700 23 / 23 0 0.000 +0.68 0.000 5.2 0.0
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G5 T2 ×0.50 0.933 1.00 1.500 0.700 13 / 23 7 0.100 +0.68 0.148 5.2 14.1
2026-10-03 Cash Cup #3 Finals · Lobby 3 · G6 T2 ×0.50 0.933 1.00 1.500 0.700 18 / 23 1 0.009 +0.68 0.020 5.2 1.9
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 6 / 21 2 0.088 +0.26 0.104 3.5 6.6
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 10 / 20 6 0.112 +0.32 0.134 3.5 8.5
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 3 / 20 3 0.173 +0.32 0.200 3.5 12.7
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 6 / 20 2 0.092 +0.32 0.111 3.5 7.1
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G1 T2 ×0.50 0.838 1.00 1.500 0.628 7 / 24 2 0.079 +0.49 0.107 4.7 9.2
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G2 T2 ×0.50 0.838 1.00 1.500 0.628 19 / 24 3 0.026 +0.49 0.041 4.7 3.5
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G3 T2 ×0.50 0.838 1.00 1.500 0.628 13 / 24 3 0.061 +0.49 0.086 4.7 7.4
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G4 T2 ×0.50 0.838 1.00 1.500 0.628 19 / 24 1 0.009 +0.49 0.016 4.7 1.3
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G5 T2 ×0.50 0.838 1.00 1.500 0.628 14 / 23 12 0.145 +0.50 0.185 4.7 15.8
2026-09-19 Cash Cup #1 Finals · Lobby 3 · G6 T2 ×0.50 0.838 1.00 1.500 0.628 15 / 21 8 0.118 +0.60 0.162 4.7 13.9
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G1 T2 ×0.50 0.838 1.00 1.000 0.419 4 / 24 1 0.096 +0.17 0.107 3.1 6.1
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G2 T2 ×0.50 0.838 1.00 1.000 0.419 15 / 22 4 0.075 +0.23 0.088 3.1 5.0
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G3 T2 ×0.50 0.838 1.00 1.000 0.419 5 / 21 3 0.108 +0.27 0.126 3.1 7.2
2026-09-19 Cash Cup #1 Round 1 · Lobby 2 · G4 T2 ×0.50 0.838 1.00 1.000 0.419 14 / 21 7 0.108 +0.27 0.126 3.1 7.2
Total 13.479 100.0 169

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0949. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 13.479.
  • Points: % × credited × 0.612 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.