REDSEC
NAG4 Butcher
Malaysia
APAC

NAG4 Butcher

Games
24
Cups
0
Trophies
0
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Redline · APACBreakdown →
#29 169 ptsWorld #173 of 216 · no move
RosterSorted by RSR · career
Redline over time 60 snapshots · peak #21 for 2 snapshots Top of the region
169 186 204 221 2026-10-10 — #24, 199 pts 2026-10-10 — #21, 219 pts 2026-10-10 — #21, 221 pts 2026-10-10 — #22, 211 pts 2026-10-10 — #23, 203 pts 2026-10-10 — #23, 200 pts 2026-10-10 — #25, 196 pts 2026-10-10 — #29, 186 pts 2026-10-10 — #29, 186 pts 2026-10-10 — #29, 186 pts 2026-10-10 — #29, 186 pts 2026-10-10 — #29, 186 pts 2026-10-10 — #29, 186 pts 2026-10-10 — #29, 186 pts 2026-10-10 — #29, 186 pts 2026-10-10 — #29, 186 pts 2026-10-10 — #29, 186 pts 2026-10-10 — #29, 186 pts 2026-10-10 — #29, 183 pts 2026-10-10 — #29, 179 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 175 pts 2026-10-10 — #29, 169 pts 2026-10-10 — #29, 169 pts 2026-10-10 — #29, 169 pts 2026-10-10 — #29, 169 pts 2026-10-10 — #29, 169 pts 2026-10-10 — #29, 169 pts 2026-10-10 — #29, 169 pts 2026-10-10 — #29, 169 pts 2026-10-10 — #29, 169 pts 2026-10-11 — #29, 169 pts 2026-10-11 — #29, 169 pts 2026-10-11 — #29, 169 pts 2026-10-11 — #29, 169 pts 2026-10-11 — #29, 169 pts 2026-10-11 — #29, 169 pts 2026-10-11 — #29, 169 pts 2026-10-11 — #29, 169 pts 2026-10-11 — #29, 169 pts 2026-10-12 — #29, 169 pts
2026-10-102026-10-12

Redline breakdown for NAG4 Butcher on 2026-10-12

AP #29 · 169 points

Lineup: 2j · Bullet · Cap0 · HAZE · luZ

Published
#29
169 pts
Rating
0.0915
168 pts recomputed
Depth
×0.612
APAC
Counting
24
minimum 10

points = Σ(weight × credited) ÷ Σ weight × depth × 3000 = 0.0915 × 0.612 × 3000 = 168

We publish points from the rating rounded to three decimal places, so the published figure can sit one point off this one.

Results that count
Date Result Tier Recency Roster Stage Weight Finish Kills Share Field Credited % Points
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G1 T2 ×0.50 0.985 1.00 1.500 0.739 5 / 24 2 0.088 +0.62 0.128 5.3 12.4
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G2 T2 ×0.50 0.985 1.00 1.500 0.739 18 / 24 2 0.018 +0.62 0.033 5.3 3.2
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G3 T2 ×0.50 0.985 1.00 1.500 0.739 23 / 24 3 0.026 +0.62 0.046 5.3 4.5
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G4 T2 ×0.50 0.985 1.00 1.500 0.739 9 / 24 1 0.053 +0.62 0.083 5.3 8.1
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G5 T2 ×0.50 0.985 1.00 1.500 0.739 20 / 24 4 0.035 +0.62 0.059 5.3 5.7
2026-10-10 Cash Cup #4 Finals · Lobby 3 · G6 T2 ×0.50 0.985 1.00 1.500 0.739 24 / 24 0 0.000 +0.62 0.000 5.3 0.0
2026-10-10 Cash Cup #4 Round 1 · Lobby 1 · G1 T2 ×0.50 0.985 1.00 1.000 0.492 11 / 22 5 0.094 +0.11 0.101 3.5 6.5
2026-10-10 Cash Cup #4 Round 1 · Lobby 1 · G2 T2 ×0.50 0.985 1.00 1.000 0.492 16 / 23 7 0.100 +0.07 0.104 3.5 6.7
2026-10-10 Cash Cup #4 Round 1 · Lobby 1 · G3 T2 ×0.50 0.985 1.00 1.000 0.492 20 / 22 6 0.057 +0.08 0.060 3.5 3.9
2026-10-10 Cash Cup #4 Round 1 · Lobby 1 · G4 T2 ×0.50 0.985 1.00 1.000 0.492 2 / 22 11 0.264 +0.08 0.271 3.5 17.5
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G1 T2 ×0.50 0.933 1.00 1.000 0.467 8 / 21 14 0.186 +0.26 0.208 3.3 12.7
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G2 T2 ×0.50 0.933 1.00 1.000 0.467 13 / 20 1 0.051 +0.32 0.065 3.3 4.0
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G3 T2 ×0.50 0.933 1.00 1.000 0.467 20 / 20 9 0.092 +0.32 0.111 3.3 6.8
2026-10-03 Cash Cup #3 Round 1 · Lobby 2 · G4 T2 ×0.50 0.933 1.00 1.000 0.467 17 / 20 4 0.082 +0.32 0.100 3.3 6.1
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G1 T2 ×0.50 0.884 1.00 1.500 0.663 19 / 24 7 0.061 +0.56 0.091 4.7 7.9
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G2 T2 ×0.50 0.884 1.00 1.500 0.663 9 / 24 2 0.061 +0.56 0.091 4.7 7.9
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G3 T2 ×0.50 0.884 1.00 1.500 0.663 15 / 24 0 0.035 +0.56 0.056 4.7 4.9
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G4 T2 ×0.50 0.884 1.00 1.500 0.663 16 / 24 8 0.105 +0.56 0.144 4.7 12.5
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G5 T2 ×0.50 0.884 1.00 1.500 0.663 23 / 24 1 0.009 +0.56 0.017 4.7 1.5
2026-09-26 Cash Cup #2 Finals · Lobby 3 · G6 T2 ×0.50 0.884 1.00 1.500 0.663 21 / 24 2 0.018 +0.56 0.031 4.7 2.7
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G1 T2 ×0.50 0.884 1.00 1.000 0.442 13 / 22 8 0.113 +0.11 0.120 3.2 7.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G2 T2 ×0.50 0.884 1.00 1.000 0.442 8 / 22 5 0.094 +0.11 0.101 3.2 5.8
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G3 T2 ×0.50 0.884 1.00 1.000 0.442 6 / 21 13 0.196 +0.14 0.208 3.2 12.0
2026-09-26 Cash Cup #2 Round 1 · Lobby 2 · G4 T2 ×0.50 0.884 1.00 1.000 0.442 16 / 21 9 0.127 +0.14 0.137 3.2 7.9
Total 14.013 100.0 168

Breakdown explanation

Each row is one game that counts. The columns before Finish give its weight and stay unsealed. Finish and the columns after it show the result.

  • Tier: the event's tier and the weight it carries. See the tier table.
  • Recency: 0.5 ^ (age in days ÷ 90). Hover a value to see the game's age in days.
  • Roster: the share of the lineup above who played the game.
  • Stage: 1 + 0.5 × progress^2. Progress runs from 0 at an event's opening stage to 1 at its last.
  • Weight: tier × recency × roster × stage.
  • Share: the squad's points in that game, over the most points the lobby offered.
  • Field: how the other squads in the lobby rate against the region's mean of 0.0949. An average lobby reads 0, and the value stops at ±1. You can't check this column from one game alone: we solve every squad's rating together, this squad's included. How we solve the field.
  • Credited: share1 − 0.25 × field.
  • %: this game's weight as a share of the squad's total, 14.013.
  • Points: % × credited × 0.612 × 3000. The column adds up to the total.

We recompute this table from today's record, dated to the snapshot. How the Redline Ranking works.